Stars lost for price:value ratio and replay ability. I played for about a week, 4 hours total. I was hoping for something like FTL but it only shares space travel in common. The challenge comes from managing resources/tech with cargo room. The room doesnt scale well, so your tech quickly takes over your ship and youre forced to micro manage resources constantly. There are some fun mechanics, but it gets repetitive. The devs need to balance ramp up speed. Its slow at the beginning and seems like as soon as you get going, the games over.